Real Time rendering

Results: 109



#Item
51Computing / Graphics hardware / Video cards / Nvidia / Graphics processing unit / Framebuffer / Rendering / GeForce 6 Series / Shader / Computer graphics / 3D computer graphics / Virtual reality

Real-Time Reyes-Style Adaptive Surface Subdivision Anjul Patney, John Owens University of California, Davis Offline Rendering

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Source URL: idav.ucdavis.edu

Language: English - Date: 2008-10-19 04:59:01
52Electronic engineering / Streaming media / Light field / Data compression / JT / 3D television / X Window System / Rendering / Motion JPEG / Computing / Digital television / Video

A REAL TIME INTERACTIVE DYNAMIC LIGHT FIELD TRANSMISSION SYSTEM Yebin Liu, Qionghai Dai (Senior Member, IEEE), Wenli Xu Broadband Networks & Digital Media Lab, Tsinghua University, Beijing, China ABSTRACT The abil

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Source URL: media.au.tsinghua.edu.cn

Language: English - Date: 2015-01-26 07:12:29
53Depth of field / Circle of confusion / Rendering / Partial differential equation / Computer graphics / Pinhole camera model / Miniature faking / Optics / Science of photography / Geometrical optics

Real-time, Accurate Depth of Field using Anisotropic Diffusion and Programmable Graphics Cards Marcelo Bertalm´ıo and Pere Fort Departament de Tecnologia Universitat Pompeu Fabra Abstract

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Source URL: www.klayge.org

Language: English - Date: 2012-07-23 02:34:51
54Imaging / Caustic / Photon mapping / Ray tracing / Rendering / Beam tracing / Path tracing / Global illumination / Cube mapping / 3D computer graphics / Computer graphics / Optics

SCHOOL OF ENGINEERING AND COMPUTER SCIENCE, UNIVERSITY OF CENTRAL FLORIDA, CS TRCaustics Mapping: An Image-space Technique for Real-time Caustics

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Source URL: www.klayge.org

Language: English - Date: 2011-04-21 02:14:24
55Lighting / Virtual reality / Ambient occlusion / Rendering / Radiosity / Deferred shading / Global illumination / SSAO / Spherical harmonics / Computer graphics / 3D computer graphics / Shading

Author manuscript, published in "ACM SIGGRAPH 2010 Talks" DOI : INSTITUT NATIONAL DE RECHERCHE EN INFORMATIQUE ET EN AUTOMATIQUE A Fast Deferred Shading Pipeline for Real Time

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Source URL: www.klayge.org

Language: English - Date: 2011-04-21 02:16:23
56Photon mapping / Caustic / Ray tracing / Path tracing / Rendering / Beam tracing / 3D computer graphics / Optics / Computer graphics

Noname manuscript No. (will be inserted by the editor) Fast Real-time Caustics from Height Fields Cem Yuksel · John Keyser Texas A&M University

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Source URL: www.klayge.org

Language: English - Date: 2011-04-21 02:14:27
57Shading / Pipeline / Micropolygon / Optics / Reyes rendering / Shader / 3D computer graphics / Imaging / Rendering

Real-Time Reyes Programmable Pipelines and Research Challenges Anjul Patney University of California, Davis

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Source URL: sa08.idav.ucdavis.edu

Language: English - Date: 2008-12-19 17:54:11
58Imaging / Visual arts / Computing / Rendering / Non-photorealistic rendering / Computer animation / Texture mapping / 3D modeling / Shading / 3D computer graphics / Computer graphics / Visual effects

Hardware Accelerated Real Time Charcoal Rendering Aditi Majumder Department of Computer Science University of North Carolina at Chapel Hill

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Source URL: www.cs.unc.edu

Language: English - Date: 2003-02-27 01:51:44
59Texture filtering / 3D computer graphics / Mipmap / Image processing / Texture mapping / Rendering / OpenGL / Segmentation / Anisotropic filtering / Computer graphics / Computing / Software

To appear in CVPRMulti-Resolution Real-Time Stereo on Commodity Graphics Hardware Ruigang Yang and Marc Pollefeys∗ Department of Computer Science University of North Carolina at Chapel Hill

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Source URL: www.cs.unc.edu

Language: English - Date: 2003-11-11 10:50:03
60Shader / Ambient occlusion / SSAO / Shading / 3D computer graphics / Rendering

Beyond Programmable Shading Course ACM SIGGRAPH 2010 DirectCompute Use in Real-Time Rendering Products Chas. Boyd

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Source URL: www.klayge.org

Language: English - Date: 2012-01-08 09:54:04
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